About Me
John Brennan
Creative Digital Artist and Visualization Designer
When I’m not busy creating visual imagery from a designer’s ideas, I’m usually involved in experimental digital artistry. While I’ve also worked with traditional art media like airbrushing and acrylic painting, I’ve always been fascinated with the possibilities in the digital realm.
I’ve worked with varied companies over the years, from Boss Film Studios, as a Technical Director on films like “Air Force One”, to General Motors Design Center, where I’ve worked the past 20 years as a Visualization Designer in Global Creative Visualization, which I also assisted in founding in 2003.
Software Skills
- Maya
- Alias AutoStudio
- Autodesk VRED
- V-Ray
- Phoenix FD
- Substance
- Quixel
- Nuke X
- Unreal Engine
- E-on Vue
- Adobe Photoshop
- Adobe Illustrator
- Adobe InDesign
- After Effects
- Premiere Pro
- TeamCenter AE
- UGNX
- 3D Excite/RTT Deltagen
- HDR Light Studio
- Qube (Render Farm)